AHFE 2023 International, jointly with the affiliated conferences, will be held under the auspices of 45 scientific advisory boards comprising 896 board members, under one management and one registration.
Global Issues Challenge and Awards: Human Factors in Disease Control and Pandemic Prevention | ||
About the Track: According to the U.S. Centers for Disease Control and Prevention (CDC) researchers, Infectious diseases emerging throughout history have included some of the most feared plagues of the past. New infections continue to emerge today, while many of the old plagues are with us still. These are global problems (William Foege, former CDC director now at the Carter Center, terms them global infectious disease threats). As demonstrated by influenza epidemics, under suitable circumstances, a new infection first appearing anywhere in the world could traverse entire continents within days or weeks (Morse, 1995).. According to Halstead (1996),"When the underlying causes and mechanisms of emerging infectious disease problems are studied carefully, human behaviour is often involved". Even more often, the only methods of control or prevention available are to change human behaviour. Several major recent emerging disease problems can be cited. It is sometimes emphasized that it is human carelessness, human excesses, human ignorance or human habits of conquest or leisure which contribute directly to the biological niches that microorganisms are all too capable of exploiting. We must look at ourselves as the engines of microbial opportunism. It is not likely that we will ever conquer the microbial world; we must look instead to control the human factors that contribute to emergence. This conference track is intended to present both theoretical and applied perspectives. Topics covered are on a range of areas including, but not limited to topics covered by the World Health Organization (WHO): http://www.emro.who.int/index.html |
Human-Centered Metaverse and Digital Environments | ||
About the Track: The AHFE International Conference on Human-Centered Metaverse and Digital Environments (HCMDE) promotes the interaction between industry and academia by exchanging theories and practices on digital environments, digital twins, virtual, immersive spaces and the Metaverse technologies and applications. Digital environments and the Metaverse, together with their technologies (such as Virtual Reality, Augmented Reality, Mixed Reality, 5G/6G communications, Artificial Intelligence, Machine Learning, Blockchain, Web 3.0, Cryptocurrencies, NFT, etc.) can provide novel sensorial experiences by sparking new cognitive, sensorial, and physical reactions to human beings. On the other hand, avatars, bots, and other digital, virtual entities can define new interactions and experiences that human beings never experienced before. With the opportunities generated by the rise of digital environments and the Metaverse, there is an urgent need to study and test new technologies to optimize the use, access, and development of those digital environments, but also to investigate the ethical, behavioral, social, philosophical, epistemological, anthropological factors that will impact the creation and proliferation of safe, secure, inclusive and accessible digital environments and virtual worlds. This conference track aims to address a wide spectrum of theoretical and practical topics related to digital environments, digital twins, the Metaverse and virtual, immersive spaces. It provides an inspiring forum to enable researchers, entrepreneurs, and innovators to share business experiences and scientific research findings, while examining the new frontiers of technology, the novel research regarding advancements in the state-of-art of digital environments and the Metaverse, as well as to explore the emerging research topics and open issues, such as the Metavethics, the ethics and integrity principles applied to the Metaverse and digital environments. Our core values are devoted to guaranteeing people-centeredness, inclusiveness, equity, interdisciplinarity, and international participation from industry and academia particularly from underrepresented minorities and communities. We welcome high quality scientific contributions that describe original and unpublished research advancing the state of the art in ubiquitous intelligence and computing, AI, ML, Blockchain, Web 3.0, Digital Twins, AR/VR/MR, in the context of technological, anthropological, behavioral , ethical, and philosophical instances. Research questions include, but are not limited to: What is the Metaverse, and why does it matter?
Areas of interest include, but are not limited to: Design, development, and validation studies of new technological artifacts: Design, development and, validation studies of content and applications: Studies on behavioral, sociological, psychological, legal, philosophical, ethical, and design instances of technologies and applications: |
Health Informatics and Biomedical Engineering Applications | ||
About the Track: The purpose of the International Conference on Health Informatics and Biomedical Engineering is to bring together researchers and practitioners interested in the specification, development and applications of information and communication technologies to healthcare and medicine in general and to the support of persons with special needs in particular. Big data, networking, graphical interfaces, data mining, machine learning and intelligent decision support systems are just a few of the technologies and research areas currently contributing to medical informatics. Mobility and ubiquity in healthcare systems, physiological and behavioral modeling, standardization of health records, procedures, and technologies, certification, integration, scaling-up, privacy and security are some of the issues that medical informatics professionals and the ICT industry and research community are addressing to further promote emerging technologies in healthcare. The conference encourage research in medical rehabilitation, assistive technologies, home monitoring, smart homes, research in and emerging applications of ICT have contributed greatly to the enhancement of quality of life and full integration of all citizens into society. |
Sustainable Construction in the Era of the Fourth Industrial Revolution | ||
About the Track: The AHFE International Conference on Human Factors in Sustainable Built Environment, with a focus on Sustainable Construction in the Era of the Fourth Industrial Revolution, provides a platform for addressing construction industry challenges in the fourth industrial revolution era. Construction has moved from the stage where buildings are constructed with any material available to cater for an immediate need. It has moved to a better state of erecting structures that are both smart and sustainable enough to prevent cost overrun and material wastage. With several policies aiming to improve the economic conditions of a particular region, sustainable construction has been identified as propelling and fast-tracking the policies in proposal and implementation towards a more stable economy. In the past, construction practices were saddled with the use of crude materials, which, in turn, made construction expensive. The need for more cost management and that of effective all-round management of construction practice has driven the construction professionals to consider ways of implementing information technologies into construction. However, the implementation has yet to be easily accepted as many professionals believe that the disadvantages involved in its full implementation outweigh the services it is going to render in construction. This gave rise to some construction firms’ sticking to the tried and tested ways of construction with little interest in adopting information technology-related concepts. The measures used mostly in traditional construction depend on human efforts and understanding that are always prone to errors due to fatigue, overloading, monotonous practices, and other factors concerned with the limited output experienced when human labour is the main source of project execution. Since the advancement in Internet facilities, clients have developed an interest in having projects delivered within the shortest possible time as they have access to information regarding construction projects delivered within days in some advanced countries. This has led to environmentalists adopting machine-related technologies to accelerate project execution while simultaneously saving cost, energy, and time. Moreover, buildings are now designed to meet environmental standards in terms of aesthetics, green option, accessibility, flexibility, land use, duration of whole life cycle, and life costing. In order to meet up with this reality, human service is becoming a liability, and engaging drones, robotics, artificial intelligence, and big data, amongst others, are becoming necessary with every construction demand. This AHFE Conference track will provide, through the scholarly work submitted and published, an understanding of various concepts, benefits, and practices that adopting Fourth Industrial Revolution (4IR) technologies can bring when working towards sustainable construction goals. As digitalization continues to advance rapidly, the pressures on stakeholders in the architecture, engineering, construction, and operation (AECO) industry to revamp and restructure their activities and outputs become increasingly prevalent. This AHFE conference series will further provide and venue to discuss the importance of various digital tools and principles to achieve sustainable construction projects. Various standards and concepts will be highlighted on how 4IR technologies could assist and accelerate construction sustainability. The track will link construction management with various digital tools to enhance construction projects’ sustainability. It will also provide an in-depth insight into the concept of sustainable construction 4.0 across construction professionals, sustainability experts, researchers, educators, and other stakeholders. The track will be dedicated to the publication of research guides, framework, and references on sustainable construction, thus providing a transformed understanding of sustainable projects, digitalization in the construction industry, and the 4IR. Areas of interest include, but are not limited to those listed here: • Augmented/Virtual/Mixed Realities in sustainable construction • Big data and the Construction industry • Carbon emissions and energy usage in the built environment • Changing roles and responsibilities of project stakeholders in sustainable construction projects • Circular economy in construction • Construction digitalisation • Corporate Social Responsibility • Digitalisation and construction human resource management • Efficient and sustainable use of construction materials • Health, safety and well-being of construction workers and end-users • Housing affordability and sustainable development problems • Indoor environmental quality and management • Information modelling and Digital Twin Technology (BIM, BrIM, CIM, GIS) • Innovative Building Materials for sustainable construction • Innovative Building Technologies for sustainable construction • Innovative financing of sustainable infrastructure • Land use planning and sustainable development • Material management and environmental concerns • Material re-use in infrastructure development • Pollution in the urban environment • Regulatory Framework for and Government Initiatives • Sustainable building design and refurbishment • Sustainable supply chain management and procurement strategies in construction • Sustainable waste management • Sustainable construction practices • Value management and sustainable practice • Green Buildings Development • Sustainable Green Building stakeholders management • Alternative building systems • Innovation in the built environment • Alternative power supply systems • Re-use of grey water • Cost modelling and cost control • Short-term insurance in the building industry • Policy guidelines for the built environment • Life Cycle Costing • Sustainable value Management • Sustainable Facilities Management • Sustainability in Real Estate |
Creative Technology and Digital Media |
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About the Track: Screen-based design and environment technologies have progressed over the last decade, digital art and design have been rapidly developed in a fast-changing approach. The artistic experimentation with immersive technologies and motion designs is reshaping the bounds of conventional art and design, allowing for greater creativity with alternative experiences. Designing motion visual images and experimenting with immersive technology are examples of how today's imaginative designers and visual artists are challenging established art and design conventions. This collection of new visuals includes a diverse range of artistic applications, ranging from curatorial ractices and screen-based design—to animations and virtual imaging—and showcases the most current trends and directions in art and design studies from established and emerging artists and designers as well as to consider their audience's and needs. The symposium aimed to bring together scholars and practitioners from a variety of fields in various creative elements of Creative Media, Digital Imaging and Digital Art, etc. It offers the possibility of discussing a number of significant themes in the debate over art versus technology, the existence of both online and offline interpretation, and the employment of digital and non-digital platforms. Areas of interest include but are not limited to, those listed here:
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Human-Centered Aerospace Systems and Sustainability Applications | ||
About the Track: Aerospace Systems research refers to system-level development regarding aeronautics and astronautics. As a complex and multidisciplinary area, Aerospace Systems focuses on the research and development of methods and techniques to tackle the challenges of designing, managing, operating and improving the performance of onboard systems found on most aircraft and spacecraft. Human-Centered Aerospace Systems address these issues with a focus on the Human that operates and maintains such systems, improving the interaction between the user and the machine, promoting a better fit of the physical structures that surround him/her and enhancing Human performance. The increasing democratization of the airspace has allowed the evolution of a wide scope of applications that use the data thus obtained, for what it is important, also, to reflect on the applications that these tools have that benefit the Human, more concretely (although not only) in the sphere of Sustainability. Areas of interest include, but are not limited to those listed here:
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Human Dynamics and Design for the Development of Contemporary Societies | ||
About the Track: The conference track focuses on how human factors and ergonomic principles impact on quality of life and society lifestyles through interactions between academia, industry and government. We understand that research and design should be centered on people without considering them as the centre of the universe, but rather as people who participate in a society and world. The objective of this conference is to promote research on human factors and ergonomic principles in the context of the design of artifacts and systems (human, social, symbolic, technological, economic and cultural) that impact on health, wellbeing, safety, sustainability, food, enjoyment, accessibility, interaction, education, intelligibility, integrity, democracy and place development. The conference welcomes submissions of Original Papers, Case Studies or Research Papers reporting on new models, practices and processes with an impact on the development of society considering people, companies, government bodies and the world. Areas of interest include, but are not limited to those listed here:
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Creativity, Innovation and Entrepreneurship | ||
About the Track: Inexpensive components and advances in technology have allowed the rapid development of new products. Creativity is the key to driving innovation. The purpose of this track is to bring together experts from different areas to show how creativity drives design and innovation so that a wider spectrum of topics related to engineering design, industrial design and ergonomics in design are integrated. This track will help cover all those within and lying in-between the areas of information technology, computer science, social science, systems engineering, artificial intelligence, cognitive science, psychology and others. Innovation is applying your creativity to come up with a unique idea or solution. It is technological invention, which lets parts do what they could not previously do. Progress depends on innovation and great innovators can get rich. Entrepreneurship, by contrast, is applying the innovation to bring the ideas to life. It is social invention, which lets people do what they could not previously do. Entrepreneurs grasp the opportunity to cash in on the innovation. They build businesses and propel the innovation forward. Progress depends on entrepreneurship and great entrepreneurs get even richer than great innovators. This conference track is intended to present both theoretical and applied perspectives. Topics covered are on a range of areas including, but not limited to:
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Industrial Cognitive Ergonomics and Engineering Psychology | ||
About the Track: Cognitive ergonomics is the branch of ergonomics which primarily focus on the mental aspects, cognitive functions and neuro-cognitive processes that includes the interactions among the humans and other elements of a system. The AHFE Industrial Cognitive Ergonomics and Engineering Psychology (ICEEP) conference examines the cognitive ergonomic aspects of a workplace to understand a working task and solve a problem, thus making human-system interaction compatible with human cognitive abilities and limitations at work. In an industrial environment, it includes optimal human-work parameters including mental workload, decision-making, skilled performance, human reliability, human-system design, human-computer interaction, work stress and training as these may relate to worker’s ability to properly construe the task, in order to avoid hazard, errors, misperception, frustration and mental work overload. This is very powerful design area, which can make or break a worker’s ability to understand and perform in a workplace and operational settings in order to optimize human well-being and system performance. This conference aims that theoretical knowledge must contribute towards practical application of cognitive ergonomics including better design of processes, workplaces, systems, instructions, machines, tools and activities that communicate better to the worker how to achieve their goals in daily life and in a working environment in specific. Human brain requires optimum working environment to perform optimally because work performed in a state of fatigue, stress or overload may add limitations to our cognition, attention, perception, memory decision-making, learning and mental workload. With basic knowledge of Engineering Psychology and cognitive design principles, an engineer, researcher, designer or doctor can curtail unnecessary mental workload or overload and help individuals to carry out their tasks more efficiently and with less risks and errors. The specific goal of the conference is to elucidate and brainstorm the human working abilities and limitations at the same time in order to improve working conditions and human performance, as well as safety, health and to avoid human errors, risks, unnecessary load and mental stress. This conference on Industrial Cognitive Ergonomics and Engineering Psychology provides an opportunity for researchers , doctors, engineers, designers and practitioners to exchange new ideas and practical experiences from a diverse domain of cognitive ergonomics, psychology, human system interaction and applications of cognitive engineering in everyday life. With main focus is on how cognitive ergonomics employ the information and knowledge embryonic from neurocognitive psychology sciences become a part of our working environments and practices that encourage ideas sharing and discussion among participants about the main theme as well as related topics of this conference. This forum addresses the broad spectrum of modern ongoing research in cognitive ergonomics and the related technologies included but are not limited to those listed here: • Augmented reality (AR) and Virtual Reality (VR) |
Human Factors for Apparel and Textile Engineering | ||
About the Track: The AHFE International Conference on Human Factors for Apparel and Textile Engineering promotes the exchange of ideas and technology which enable development and improvement of textile and smart fabrics and bring together Specialists from different scientific fields for the development of Textile Engineering. This conference track proposes to further the research of product-material design with respect to different materials utilized in product construction. It also considers the interaction of all design elements that contribute to the construction of the clothing object can be analyzed and discussed in a way that allows the creation of new knowledge. It provides an interdisciplinary platform for researchers, practitioners and educators to present and discuss the most recent innovations, trends, and concerns as well as practical challenges encountered and solutions adopted in the fields of Apparel Design, Fashion Design, Garment Engineering and Textile Engineering. |
Artificial Intelligence and Social Computing | ||
About the Track: The AHFE International Conference on Human Factors in Artificial Intelligence and Social Computing (AISC) promotes the exchange of ideas and technology, which enables humans to communicate and interact with machines in almost every aspect. The recent increase in machine and systems intelligence leads to a shift from interaction to a much more complex cooperative human-system work environment requiring a multidisciplinary approach. As Artificial Intelligence (AI) and Social Computing (SC) becomes more prevalent in the workplace environment and daily lives, researchers and business leaders will need to address the challenges it brings. Roles that have traditionally required a high level of cognitive abilities, decision making and training (human intelligence) are now being automated. While this boosts efficiency, decision-makers and human factors and human computer interaction researchers must be mindful to how this could impact the overall user experience. Social computing technologies weave together AI with human behavior, social experiences and computational tools. The added intelligence, social computing and analytical computing power capability, along with the new relationship between humans and technology, contributed to more reliable systems, convenience and efficiency in learning from data repositories to improving system efficiency and reliability. For those with impairments, modern-day technology has transformed their daily living into a journey toward added capability. Human Factors in Artificial Intelligence and Social
Computing focuses on the cognitive, visual, social
and analytical aspects of human factors and
ergonomics in the fields of Artificial Intelligence,
vision, unmanned systems and robotics, simulation
and wearables by considering these four key human
factors dimensions: The conference addresses a wide spectrum of
theoretical and practical topics related to
Artificial Intelligence and Social Computing. It
provides an excellent forum of combining real
experience and research, while examining how we can
adapt to machinery and increase technology
acceptance, effectiveness, and efficiency. Artificial Intelligence:
Computing:
Future and Emerging Technology:
Learning in Digital and Pandemic Era:
Ambient Intelligence:
AI and Security:
Machine Vision:
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Kansei Engineering | ||
About the Track: The AHFE International Conference on Kansei Engineering (KANE) promotes the exchange of ideas and technology which enable development and improvement of products and services by translating user psychological or emotional feelings and needs into the domain of product design.
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Accessibility and Assistive Technology | ||
About the Track: The AHFE International Conference on Human Factors in Accessibility and Assistive Technology (HFAAT) promotes the interaction between industry and academia by exchanging theories and practices on accessibility and assistive technology. Assistive technology can empower humans to live a fulfilled life, interacting with each other, and feel satisfied by accessing products, services, and environments. The ever-changing relationship between humans and
technology is constantly impacted by accessibility.
Those individuals with physical or cognitive
impairments, older adults, or simply people with
different skills or cultural background can benefit
from accessible products, services, and
environments. With this regard, contemporary
technology has transformed peoples' daily living
into a journey towards ability instead of
disability. Assistive technology assessment focuses
on the examination of problems in designing and
providing assistive devices and services to
individuals with disabilities or impairment, to
assist mobility, communication, positioning,
environmental control, and daily living. Our core values are devoted to guaranteeing people-centeredness, inclusiveness, interdisciplinarity, and participation from industry and academia. Areas of interest include, but are not limited to those listed here:
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Advanced Production Management and Process Control | ||
About the Track: The AHFE International Conference on Advanced Production Management and Process Control (APMPC) promotes the exchange of ideas and developments in production, sustainability, life-cycle, innovation, development, fault-diagnostics and control systems. It addresses a spectrum of theoretical and practical topics. It provides an excellent forum of exploring frontiers between researchers and practitioners from academia and industry. It offers the possibility of discussing research results, innovative applications and future directions. Areas of interest include, but are not limited to those listed here:
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Human Factors in Aging and Special Needs | ||
About the Track: The AHFE International Conference on Human Factors in Aging and Gerontology (HFAGE) promotes the exchange of ideas related to aging population interaction with technology and focuses on understanding the fundamentals of human physical, cognitive and psychomotor aspects as they relate to human behavior in the context of technology and systems interactions. Gerontology is the scientific study of old age, the process of aging, and the particular problems of old population. The conference focuses on the introduction of innovative human factors engineering solutions to address issues faced by older adults.
Areas of interest include, but are not limited to those listed here:
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Additive Manufacturing, Modeling Systems and 3D Prototyping | ||
About the Track: Recent digital modeling systems
and additive manufacturing technologies have
produced remarkable changes and improvements in the
way people design and fabricate objects and
products, both in formal and in informal
environments. Using networked technologies,
ubiquitous computing, new materials and hybrid
production systems, they are changing the processes
of conception, modeling and production of products
and systems of products, becoming a powerful tool
for makers and professionals and, at the same time,
becoming democratic, less expensive and more
accessible by a wide range of new kind end-users to
try new forms of distributed craftsmanship. Digital
Modeling Systems (DMSs) are empowered systems of
tangible and intangible tools that, using a large
number of technologies such as ICTs, virtual
environments, cloud computing, user interfaces,
connected tools and hybrid systems, are used to
conceive, model, analyze, virtualize, simulate and
present solutions. Additive Manufacturing (AM)
refers to all production processes made with 3D
printers, rapid prototyping systems, methods for
remote fabrication, etc., which use raw materials to
create three-dimensional objects; everyday,
fabricated solutions are become pervasive in many
environments, decreasing in costs and in time the
entire manufacturing processes. The AHFE
International Conference on Human Factors in Digital
Modeling Systems and Additive Manufacturing is a
leading forum focused on cutting edge design and
manufacturing processes; it welcomes papers that
cover articles, case studies and multidisciplinary
studies specifically focused on ergonomics research,
design applications, engineering processes,
experimental purposes and theoretical methods
applied the themes of Digital Modeling Systems and
Additive Manufacturing, and their cross-sectorial
convergences. Aims of the Affiliated Conference Topics Covered:
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Interdisciplinary Practice in Industrial Design | ||
About the Track: Industrial design has been one of the fastest growing and demanding areas which made significant contributions to our lives and societies. Traditionally, industrial designers focus on the aesthetics of products' form and style as well as ergonomics. This tradition has expanded its boundary to other subject matters such as service design, human computer interaction and user experience design, sustainable design and virtual & augment reality. This is a strong indication that interdisciplinary collaboration across disciplines became an essential and critical practice in design. The International Conference on Interdisciplinary Practice in Industrial Design (IPID) aims at exploring and broadening the interdisciplinary practice in industrial design. The conference includes discussions on 1) a theoretical investigation as well as professional practice to foster interdisciplinary collaboration across disciplines, 2) design projects through interdisciplinary collaboration, 3) design process with external public and private sector partners with a solid record of interdisciplinary development experience and 4) design methods and techniques to investigate productive and effective interdisciplinary collaboration in design. Areas of interest include, but are not limited to, those listed here:
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Wearable Technologies | ||
About the Track: Wearable technology is a category
of technology devices that can be worn by a consumer
(called wearable gadgets) and often include tracking
information related to health and fitness. Other
wearable tech gadgets include devices that have
small motion sensors to take photos and sync with
your mobile devices. Wearable devices have several applications to support domains ranging from personal productivity, health and medical, entertainment and gaming, to security and safety critical systems. The human aspects of wearable technologies are often neglected. By integrating user center practices practitioners can achieve optimized wearable experience and solutions for improving the user acceptance, satisfaction and engagement for novel applications. This track provides researchers and practitioners a forum to share research and best practices in the applications of human factors and ergonomics to wearable technologies and integration of wearability principles identified by Motti and Caine (2014) which are: Aesthetics, Affordance, Comfort, Contextual-awareness, Customization, Ease of Use, Ergonomy, Intuitiveness, Obtrusiveness, Overload, Privacy, Reliability, Responsiveness, Satisfaction, Satisfaction, Subtlety, User friendliness and Wearability. Areas of interest include, but are not limited to, those listed here:
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Human Error, Reliability, Resilience, and Performance | ||
About the Track: To err is human, and human error is consistently implicated as a significant factor in safety incidents and accidents. Yet, as pervasive and important as human error is, the study of human error has been fragmented into many different fields. In fact, in many of these fields, the term “human error” is considered negative, and terms such as human variability or human failure are preferred. Across differences in terminology and approach, the common link remains an interest in how, why, and when humans make incorrect decisions or commit incorrect actions. Human error often has significant consequences, and a variety of approaches have emerged to identify, prevent, or mitigate it. These different approaches will find a unified home in this conference.
We invite papers related to a broad range of topics
on human error, including but not limited to:
Contributions may encompass empirical research studies, original reviews, practical case studies, meta analyses, technical guidelines, best practices, or methods. Papers may encompass traditional topics of human error such as found in the safety critical industries like process control, transportation, and medicine. We also encourage innovative explorations of human error such as security, defense, new human-technology interactions, and beneficial uses of human error. |
Human
Factors in Communication of Design |
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About the Human Factors in Communication of
Design Conference: Communication of design is concerned with understanding users, creating communication, and engaging experiences. Currently, people expect communication to be an exciting and interactive experience. Therefore, to provide such enjoyable and stimulating experiences, researchers in the discipline of communication design have identified that human factors could enrich communication of design and optimize design experience. They have initiated investigations on humanistic approaches, including the roles of human needs, emotions, thoughts, and actions, and have revealed more innovative approaches based on visuals. Furthermore, these types of connections influenced users’ experiences in design consumption. Such experiences generally exerted a considerable effect on users’ satisfaction toward the designs. Considering human factors in the communication of design enables designers to be actively connected with human needs. The exploration of human factors and design in the past decades is an appropriate and valuable opportunity to enrich and strengthen the field of communication design from the perspective of human factors. Studies on human factors have been integral to emotions and user experiences; concerns of human factors can be integrated with communication design to develop a particularly valuable process and solution. Accordingly, human factors are expected to be the major factor driving the discipline to develop design solutions that intentionally fulfil users’ needs and desire by creating new experiences. On the basis of the preceding discussion, the aim of this conference is to explore the various methods of enriching the communication of design by considering human factors. By integrating human factors, practitioners can develop new insights into enriching the communication of design to an innovative spectrum. Areas of interest include, but are not limited to, those listed here:
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Virtual Environments and Game Design | ||
About the Track: The game industry has
been rapidly expanding in the past decades, games
became more appealing to a wider audience. The level
of complexity in games control interfaces and
graphics has increased exponentially, in addition to
the growing interest in integrating augmented
reality in gaming experience. As a result, there is
a growing demand for human factors and ergonomics
practitioners to ensure the users’ engagement in
game design. The purpose of the AHFE International Conference on Human Factors in Game Design and Virtual Environments is to bring together researchers and practitioners in different fields who broadly share the study of game design applications. The gaming domain covered in this track provides an opportunity to expand human factors research in the academia. Therefore, the goal of this track is to introduce key research and development techniques that human factors practitioners utilize in game design and new applications. Specifically, to demonstrate the human factors challenges in social games, console video games, augmented reality and computer graphics and educational games for children and teens using a variety of unique interfaces, such as virtual reality, tactile controls, and gesture recognition. |
Design for Inclusion | ||
About the Track: The AHFE International Conference on Design for Inclusion focuses on Universal Design, design for all, digital inclusion, universal usability, and efforts to address a broad range of issues in making technology available to and usable by all people whatever their abilities, age, economic situation, education, geographic location, culture and language. Accessibility focuses on people with disabilities — people with auditory, cognitive, neurological, physical, speech, and visual impairments. Design for Inclusion explores some of the overlaps between inclusive design and web accessibility, and helps managers, designers, developers, policy makers, researchers, and others optimize their efforts in these overlapping areas. The conference track is concerned with the practice of universal design, which means understanding the experience and needs of every individual within a community and then designing to meet not only the largest number of those needs, but the full spectrum of need. |
Cognitive Computing and Internet of Things | ||
About the Track: The AHFE conference on Cognitive Computing and Internet of Things focuses on removing the boundary between neuroscience and computer science, and provides an alternative for developing applications, machines or systems that have reasoning abilities similar to a human brain. Cognitive computing simulates human thought processes in a computerized model.
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Human Factors and Simulation | ||
About the Track: This conference track provides an opportunity to share research on how simulation may advance the state of the art in human factors. As human factors continues to grow and expand, there is increasing need to use simulations to advance research that does not require embedded studies in various environments, which may be hazardous, have limited access, or involve high costs. In other words, simulation provides the means to investigate human factors phenomena when it is otherwise impractical to do so in a strictly real-world setting. Simulation encompasses two primary thrust areas: (1) computational modeling and (2) simulator studies. Computational modeling provides the means to approximate real world processes in a digital environment, such as socio-political or cognitive activity. Simulators offer the opportunity to embed individuals within an approximation to a real world setting, such as training simulations or virtual reality.
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Human Factors in Management and Leadership | ||
About the Track: The AHFE International Conference on Human Factors in Management and Leadership is concerned with creating people-centric systems and the effective practices to bring to managers and executives useful insights into the latest leadership and management research as well as the human performance development. Understanding how workplaces can be designed with people in mind should be of great interest to organizations. HFML focuses on those leadership roles, which support the organizational learning, knowledge management, overall safety, and innovation. The conference aims to share and transfer not just knowledge, but leadership and management science that is of real value in practical terms; value that can help leaders ensure their organizations stay ahead of the competition through continued innovation, strong competitive advantage, and inspired leadership. There are some general issues which have influence on the effectiveness and competitiveness of organizations (firms and institutions) across various sectors which HFML would like to inspire their discussion and evolution in the following aspects:
Areas of interest include, but are not limited to those listed here:
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Human Factors in Cybersecurity | |||
About the Track: The Human Factors in Cybersecurity track focuses on theoretical and applied frameworks that help to understand better human behaviors in cybersecurity, privacy, and trust. Our daily life, economic vitality, and national security depend on a stable, safe, and resilient cyberspace. We rely on this vast array of networks to communicate and travel, power our homes, run our economy, and provide government services. Yet, cyber intrusions and attacks have increased dramatically over the last decade, exposing sensitive personal and business information, disrupting critical operations, and imposing high economic costs. The human factors at the core of cybersecurity provide greater insight into this issue and highlight human error and awareness as key factors and technical lapses as the areas of most significant concern. The AHFE International Conference on Human Factors in Cybersecurity will also focus on cyberspace's social, economic, and behavioral aspects, which are largely missing from the general discourse on cybersecurity. The human element at the core of cybersecurity makes cyberspace the complex, adaptive system it is. An inclusive, multi-disciplinary, holistic approach combining technical and behavioral elements is needed to enhance cybersecurity. However, human factors also pervade the top cyber threats. Therefore, personnel management and cyber awareness are essential for achieving holistic cybersecurity. Areas of interest include but are not limited to, those listed below.Cybersecurity • Cyber Economics • Cyber-Physical Systems Security • Cybersecurity Forensics • Cybersecurity Competitions • Cybersecurity Incident Response • Cybersecurity Risk Factors • Distributed Environment for Critical Infrastructure Decision-Making • Key Insights into the Depth and Breadth of Cyber Security Threats • Cyber Security Index • Process Control Systems (PCS) Security Human Factors • Human Error and Awareness • Human Factors in Information Security Management • Role of Human Error in Successful Security Attacks • Threats of Inadvertent Human Error by Insider Mistakes • Social, Economic, and Behavioral Aspects of Cyberspace • Cyber Hygiene • Behavior-based cybersecurity • Mitigation of social engineering attacks • Communication of security risks to end-users • Human-Centered design and security Privacy and Trust • Big data impact on user privacy • Data Privacy Technologies • User acceptance of security and privacy technologies • Trust frameworks • Web technologies • Mobile computing • Cloud computing • Enterprise computing • Peer-to-peer networking • Honeypots • Insecure Web Services • VR/AR systems • Automated Driving Internet of Things • Blockchains, distributed ledgers, and gossip protocols • SCADA: Supervisory control and data acquisition • Ubiquitous computing • Home Security and Usability Training And Awareness • Cybersecurity Training • Gaming • Training and Awareness Evaluation • Threat Assessment Ethics • Personal privacy • Access right • Harmful actions • Privacy harms • Cyber security resource allocation • Transparency and disclosure • Ethnic bias in face recognition accuracy Assessment and Evaluation • Enterprise Level Security Metrics and Usability • Cyber Analytics Behavior and Resilience Surveillance and Social Media • Tracking • Location Tracking • Attacks against elections • Privacy by design • Fake news • Bots in social networks • Advances in Laws and Regulations • Privacy Laws • Cyberwarfare • Money laundering and black markets |
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Human Factors and Systems Interaction | ||
About the Track: Human Factors and Systems Interaction aims to address the main issues of concern within systems interface with a particular emphasis on the system lifecycle development and implementation of interfaces and the general implications of virtual, augmented and mixed reality with respect to human and technology interaction. The objective of Human Factors and Systems Interaction is to provide equal consideration of the human along with the hardware and software in the technical and technical management processes for developing systems that will optimize total system performance and minimize total ownership costs. This conference aims to explore and discuss innovative studies of technology and its application in system interfaces and welcomes research in progress, case studies and poster demonstrations. Human Factors and Systems Interaction is, in the first instance, affected by the forces shaping the nature of future computing and systems development. These forces include:
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Human Factors, Business Management and Society | ||
About the Track: The AHFE International Conference on Human Factors, Business Management and Society will focus on relations and interrelationships within these three main areas of business co- evolution of digital transformation in 4th industrial revolution. The conference targets practical approach to facilitate the process of achieving excellence in the management and leadership of organizational resources, allowing faster learning and development of business, economic, environmental- friendly and social renewal based on the shared value thinking.
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Human Factors in Robots, Drones and Unmanned Systems | ||
About the Track: Researchers are conducting cutting-edge investigations in the area of unmanned systems. The efforts aim to change how humans operate the vehicles by reducing the number of personnel hours and dedicated resources necessary to execute the systems. The growing use of unmanned systems across all military and commercial sectors is the direction of the future. Optimizing human-robot interaction is critical because the farther removed the operators are from the system, the more important their ability to intervene becomes. Along the same lines, the fewer the number of people involved in a system’s operation, the more important each individual becomes. Researchers are developing theories as well as prototype displays that could be built into actual systems. Because humans tend to be the most
flexible part of “unmanned” systems, the Human
Factors and Unmanned Systems focus considers the
role of the human early in the development process
in order to create the best functional devices.
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Sports, Injury Prevention and Outdoor Recreation | ||
About the Track: Human Factors in Sports and Outdoor Recreation aims to address the critical cognitive and physical tasks which are performed within a dynamic, complex, collaborative system comprising multiple humans and artifacts, under pressurized, complex, and rapidly changing conditions that take place during the course of any sporting event. Highly skilled, well-trained individuals walk a fine line between task success and failure, with only marginally inadequate task execution leading to loss of the sport event or competition. This conference promotes cross-disciplinary interaction between the human factors in sport and outdoor recreation disciplines and provides practical guidance on a range of methods for describing, representing, and evaluating human, team, and system performance in sports domains. Traditionally, the application of human factors and ergonomics in sports has focused on the biomechanical, physiological, environmental, and equipment-related aspects of sports performance. However, various human factors methods, applied historically in the complex safety critical domains, are suited to describing and understanding sports performance. The conference track welcomes research on cognitive and social human factors in addition to the application of physiological ergonomics approaches sets it apart from other research areas. Areas of interest include, but are not limited to those listed here:
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Human Factors in Energy: Oil, Gas, Nuclear and Electric Power Industries | ||
About the Track: Human Factors in Energy focuses on the Oil, Gas, Nuclear and Electric Power Industries and aims to address the critical application of human factors knowledge to the design, construction and operation of oil and gas assets, to ensure that systems are designed in a way that optimizes human performance and minimizes risks to health, personal or process safety, or environmental performance. The conference focuses on delivering significant value to the design and operation of both onshore and offshore facilities Energy companies study the role of human behavior for safety and accident prevention, however, third party providers and different operators have different standards and different expectations. While oil and gas exploration and production activities are carried out in hazardous environments in many parts of the world, offshore engineers are increasingly taking human factors into account when designing oil and gas equipment. Human factors such as machinery design, facility and accommodation layout and the organization of work activities have been systematically considered over the past twenty years on a limited number of offshore facility design projects to minimize the occupational risks to personnel, support operations and maintenance tasks and improve personnel wellbeing. Despite the existence of these guidance and recommended design practices, and documented proof of their value in enhancing crew safety and efficiency, human factors is still not well understood across the industry and application across projects is inconsistent. Many human factors risks arise from errors or misunderstandings about the ways people think and reason about the situations they are facing and the risks involved; they are cognitive in nature. In order to reduce these risks, safety professionals need to know the important contribution that cognitive issues make in process safety and environmental incidents. Better understanding for human factors
issues also support the nuclear industry's move from
analog to digital control rooms. Human
considerations like lighting, temperature, even
ergonomics, play important parts in the design.
Human factors considerations are part of the Nuclear
Regulatory Commission’s assessment of nuclear plant
design and the licensing of its operators. Areas of interest include, but are not limited to those listed here:
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Training, Education, and Learning Sciences | ||
About the Track: This conference track provides researchers and practitioners a forum to share research and best practices in the application of human factors to training, education, and learning sciences. Just as human factors has been applied to hardware, software, and the built environment, there is now a growing interest in the optimal design of training, education, and learning experiences. Principles of behavioral and cognitive science are extremely relevant to the design of instructional content and the effective application of technology to deliver the appropriate learning experience. These principles and best practices are important in corporate, higher education, and military training environments. Areas of interest include, but are not limited to those listed here:
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Software and Systems Engineering | ||
About the Track: The AHFE International conference on Human Factors in Service, Software and Systems Engineering provides a platform for addressing challenges that both pushes the boundaries of current research and responds to new challenges, fostering new research ideas. If there is any one element to the engineering of service systems that is unique, it is the extent to which the suitability of the system for human use, human service, and excellent human experience has been and must always be considered. Service engineering explores the wide range of ways in which Human Factors Engineering, Ergonomics, Human Computer Interaction (HCI), Usability Testing, Attitude and Opinion Assessment, Servicescape Designs and Evaluations, Cognitive Engineering, Psychometrics, Training for Service Delivery, Co-Production, Service Levels and Cost Effectiveness, Call Center Services, Customer Support Engineering, and many other possible areas relate to and impact the Engineering and Management of Service organizations. The conference track cover sessions relating to Entertainment, Health Care, Aviation, Hospitality, Culture, Education, Innovation, Banking, Finance, and Government at all levels, along with many other fields will be included. Researchers, professional software, service & systems engineers, human factors and human systems integration experts from around the world will be presenting papers addressing societal challenges and next-generation systems and applications for meeting them. Papers will address topics from evolutionary and complex systems, human systems integration to smart grid and infrastructure, workforce training requirements, systems engineering education and even defense and aerospace. It is sure to be one of the most informative systems engineering events of the year. Areas of Interest to service engineering include, but are not limited to those listed here:
Areas of Interest to systems
engineering include, but are not limited to those
listed here: Systems engineering core concepts |
The Human Side of Service Engineering | ||
About the Track: The 2023 Human Side of Service Engineering (HSSE) Conference is organized within the framework of the International Conference on Applied Human Factors and Ergonomics (AHFE) as an Affiliated Conference. IIf there is any one element to the engineering of service systems that is unique, it is the extent to which the suitability of the system for human use, human service, and excellent human experience has been and must always be considered. HSSE explores the wide range of ways in which Human
Factors Engineering, Ergonomics, Human Computer
Interaction (HCI), Usability Testing, Attitude and
Opinion Assessment, Servicescape Designs and
Evaluations, Cognitive Engineering, Psychometrics,
Training for Service Delivery, Co-Production and
Co-Creation of Value, Service Levels and Cost
Effectiveness, Call Center Engineering, Customer
Support Engineering, and many other possible areas
relate to and impact the Engineering and Management
of Service Organizations. In 2023, sessions relating to AI & Digital
Transformation, Health Care & Education, Culture
& Innovation, Transportation &
Communications, Infrastructure & Energy, Banking
& Finance, Retail & Hospitality, Economics
& Legal, and Government & Public Policy,
Sustainability & Quality of Life at all levels,
along with many other fields will be included. Areas of Interest include, but are not limited to those listed here:
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Safety Management and Human Factors | ||
About the
Track: The AHFE International Conference on Safety Management and Human Factors provides a forum for the exchange of scientific information and interdisciplinary theories applied to safety, human factors and ergonomics. The Conference welcomes papers in all aspects of Safety Management and Human Factors, including (but not limited to):
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Human Factors, Architecture, Sustainable Urban Planning and Infrastructure | ||
About the Track: The AHFE International Conference on Human Factors in Architecture, Sustainable Urban Planning and Infrastructure (HFSI) provides a platform for addressing challenges in human factors and engineering research with the focus on sustainability in the built environment, applications of sustainability assessment, demonstrations and applications that contribute to competitiveness and well-being, quantification and assessment of sustainable infrastructure projects, and the environmental, human, social, and economic dimensions of sustainable infrastructure. Presentations and special interest groups will cover sustainable infrastructure planning, engineering, design, infrastructure project financing, construction and operation: how practitioners are improving sustainable performance to meet the critical challenges of a changing operating environment. The conference is organized to facilitate exchange of information and knowledge among designers, urban engineers, architects, infrastructure professionals, practitioners, public infrastructure owners, policy makers, government engineers and planners, operations managers, and leading applied academics. Areas of interest include, but are not limited to those listed here:
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Healthcare and Medical Devices | ||
About the Track: The AHFE International Conference on Human Factors and Ergonomics in Healthcare will highlight new research on how to improve quality, safety, efficiency, and effectiveness in patient care through the application of human factors and ergonomics principles. Leading researchers will continue to provide guidance for those involved with the design and application of systems and devices for effective and safe healthcare delivery. Sessions will be formed in various areas including patient safety, healthcare information technology implementation and human performance. Various perspectives will be considered including clinician, patient, health organization and insurance provider. Applications describe best practices of staff interactions with patients, as well as interaction with computers and medical devices. Findings related to improved organizational outcomes in a healthcare setting, and approaches to modeling and analysis specifically targeting those work aspects unique to healthcare will be presented. The physical, cognitive and organizational aspects of human factors and ergonomics applications will be uniquely emphasized. We look forward to your participation.
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Cross-Cultural Decision Making | ||
About the Track: The AHFE
Cross-Cultural Decision-Making (CCDM) conference
examines human cognition and its interplay with
various cultural constructs, such as geographical,
historical, sociological, and organizational
cultures. This conference invites researchers,
scholars, and industry practitioners from diverse
backgrounds, including sociology, linguistics,
business, military science, psychology, human
factors, neuroscience, and education. Together,
through multidisciplinary collaboration, we will
seek to understand the impact of culture on people's
cognition and behavior.
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Digital Human Modeling and Applied Optimization | ||
About the Track: The AHFE International Conference
on Digital Human Modeling and Applied Optimization
(DHMAO) aims to bring together researchers,
engineers, applied mathematicians and practitioners
interested in the advances and applications in the
field of human system simulation models
Digital Human Modelling By Women II Digital Human Modelling By Women (DHMW) is an
international group dedicated to promoting women
scientists, and inspiring girls around the world.
DHMW wants to empowering women to exchange ideas,
results, and visions in STEAM. |
Affective and Pleasurable Design | ||
About the Track: This conference will
focus on a more positive emotional approach in
product and system design and emphasize aesthetics
and enjoyment in user experience. This conference
objective is to provide for the dissemination and
exchange of scientific information on the
theoretical and practical areas of affective and
pleasurable design. This conference invites research
experts and industry practitioners from
multidisciplinary backgrounds, including industrial
designers, emotion designer, ethnographers,
human-computer interaction researchers, human
factors engineers, interaction designers, mobile
product designers, and vehicle system designers.
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Human Factors in Transportation | ||
About the Track: Human Factors and Ergonomics have made considerable contributions to the research, design, development, operation and analysis of transportation systems and their complementary infrastructure. The AHFE International Conference on Human Factors in Transportation welcomes papers that cover any aspect of Human Factors and Ergonomics in transportation, including (but not limited to):
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Ergonomics in Design | ||
About the Track: This conference will focus on the importance of the Ergonomics principles, methods and techniques, in the design and implementation of products and systems. The AHFE International Conference on Ergonomics In Design welcomes papers that cover articles, case studies, and interventions, on the way in which ergonomics research and methods are applied in the design, development, prototyping, evaluation, training and manufacturing processes of a product and system. Areas of interest include, but are not
limited to those listed here:
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Physical Ergonomics & Human Factors | ||
About the Track: The discipline of
human factors and ergonomics (HF/E) is concerned
with the design of products, process, services, and
work systems to assure their productive, safe and
satisfying use by people. Physical ergonomics
involves the design of working environments to fit
human physical abilities. By understanding the
constraints and capabilities of the human body and
mind, we can design products, services and
environments that are effective, reliable, safe and
comfortable for everyday use.
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Usability & User Experience | ||
About the Track: Successful interaction with
products, tools and technologies depends on usable
designs and accommodating the needs of potential
users without requiring costly training. In this
context, this conference track is concerned with
emerging ergonomics, specifically in modeling,
usability, human computer interaction and innovative
design concepts, theories and applications of human
factors knowledge focusing on the discovery and
understanding of human interaction and usability
issues with products and systems for their
improvement.
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Neuroergonomics & Cognitive Engineering | ||
About the Track:
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Social and Occupational Ergonomics | ||
About the Track: Advances in Social
& Occupational Ergonomics aims to support the
exploration of how ergonomics can contribute to the
solution of important societal and engineering
challenges. Social and Occupational Factors
discusses the optimization of sociotechnical
systems, including their organizational structures,
policies, and processes. It includes coverage of
communication, crew resource management, work
design, design of working times, teamwork,
participatory design, community ergonomics,
cooperative work, new work paradigms, organizational
culture, virtual organizations, telework, and
quality management.
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Human Aspects of Advanced Manufacturing: Managing Enterprise of the Future | ||
About the Track: This conference track
will focus on topics related to people-centered
issues in the design, operation and management of
broadly defined advanced manufacturing systems and
processes, and human factors issues related to
intelligent manufacturing technologies; web-based
manufacturing services; digital manufacturing
worlds; manufacturing knowledge support systems; and
other contemporary manufacturing environments.
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